Teaching Speaking by Using Snake and Ladder Board Game

Authors

  • Soleman Dapa Taka Universitas Nusa Cendana, Kupang, NTT, Indonesia

DOI:

https://doi.org/10.24256/ideas.v7i2.1021

Keywords:

teaching speaking, snake and ladder board game

Abstract

This research focuses on the use of the Snake and Ladder Board Game in teaching speaking to the tenth grade students at SMA Kristen Mercusuar Kupang. This research aims at finding out the appropriate way of teaching speaking by using snake and ladder board game for students in the tenth grade students at SMA Kristen Mercusuar Kupang..This research used Classroom Action Research (CAR). The subject of the research is the tenth grade students at SMA Kristen Mercusuar Kupang.. The procedure of the research applied two cycles namely cycle I and cycle II.  Every single cycle had fourth steps namely planning, implementing, observing and reflecting. The result of this research shown that there were significant developments on students speaking skill at the tenth grade students at SMA Kristen Mercusuar Kupang after conducting the treatments through snake and ladder board game. In which the score of a cycle 1 am 43,06 and the score of cycle II is 71,88. It means that the snake and ladder board game is an appropriate way to improve the students` speaking skills. In addition, the researcher found the result of the observation that almost all of the students gave positive responses, such as they gave attention seriously in learning process, they had been more active than before, make them happy and  enjoy the  class,  and  of  course  they could  improve  their  speaking toward snake and ladder board game in improving speaking skill

References

Agoestyowati, Redjeki. (2007) 102 English Games Jakarta: PT. Gramedia Pustaka Utama

Ambar Agnes Pratiwi Bayuningsih, “Improving students’ speaking ability using the snakes and ladders board game at 11th grade of SAINT PIUS X Vocational high school Magelangâ€

Brown. (2001). Characteristic of successful speaking activities.. New York: Cambridge University Press.

Brown,H.D.(2000). Principles of Language Learning and Teaching. 4th ed. New York : Longman.

Carrier, Michael and The Centre for British Teachers( 2001). Take 5 game and activities for the language learners. Nelson and sons Ltd,1985.ISBN 0-17-444199-1

Chen, I-Jung. (2005) Using Games to Promote Communicative Skill in Language Learning. The Internet TESL Journal, XI (2),1-4.

Erzos Aydan (2005). Six games for EFL/ESL Classroom. The Internet TESL Journal, Vol. 6 No. 6

Fatkhan, Pengertian Media Pembelajaran Permainan Ular Tangga. In http://fatkhan.web.id/pengertian-media-pembelajaran-permainan-ular- tangga/

Hadfield Jill, Elementary Vocabulary Games, online :http://www.google.com.Accesed on December 15th2018.

Hedge, T. (2000). Teaching and Learning in the Language Classroom: Oxford Handbooks for Language Teachers. Oxford, U.K: Oxford University Press.p.261

Hornby (2006). Oxford Advance Learner’s Dictionary. Seventh Edition. New York: Oxford University Press.

J.B.Heaton (1988) Writing English Language Test. New York: Longman Group UK, Company.

Kusrini Endang (2008) “Teaching vocabulary for junior high school students using snake and ladder game†Jurnal Aktif V.XIX, No 4

Mohammad Adnan Latief (2014), Research Methods on Language Learning: An Introduction. Malang: UM Press

Nunan, David (2003), Practical English Language Teaching,(first Edition) Singapore: McGraw Hill.

P. McCallum and P. George (1980). 101 Games. London: Oxford University Press

Rodilla, R.H.M. (2012) Playful Learning in the EFL Class: The Benefical of

Board Games and the LEGO Serious Play Method. Retrieved December 1,2018

Susilo (2009), Penelitian Tindakan Kelas, (Cet.II) Yogyakarta: Pustaka Book Publisher

Thornbury, Scott (2005), How to Teach Speaking, England: Pearson Education Limited

Trigon (1993) Pengajaran Kosakata, Cet. I; Bandung; Ankara

Downloads

Published

2019-12-18

Citation Check