Pre-Service English Language Teachers’ Digital Competence in Developing Interactive Learning Media

Authors

  • Mohamad Ikbal Hamzah Faculty of Letters and Culture, Universitas Negeri Gorontalo, Indonesia
  • Novriyanto Napu Faculty of Letters and Culture, Universitas Negeri Gorontalo, Indonesia
  • Helena Badu Faculty of Letters and Culture, Universitas Negeri Gorontalo, Indonesia

DOI:

https://doi.org/10.24256/ideas.v13i2.8429

Keywords:

Digital competence; DigCompEdu; interactive learning media; pre-service teachers; Field Experience Program; Indonesia

Abstract

The increasing demand for technology-enhanced instruction in English Language Teaching (ELT) highlights the importance of developing strong digital competence among pre-service teachers, especially in designing interactive learning media. This study aimed to examine how pre-service English language teachers perceived their digital competence in developing interactive learning media during the Field Experience Program (PPL). Consists of 10 participants from the ELESP 2022 cohort at Universitas Negeri Gorontalo. Guided by the DigCompEdu framework, the research focused on three domains closely related to media production and pedagogical application: Digital Resources, Teaching and Learning, and Empowering Learners. Using a descriptive qualitative design, data were collected through semi-structured interviews and were analyzed thematically. The findings show that participants possessed fundamental operational skills in using tools such as Canva, PowerPoint, Wordwall, and Baamboozle to create multimodal and gamified activities that enhanced student engagement and comprehension. However, they reported limited expertise in advanced media design, contextual adaptation, and facilitating collaborative digital learning. Challenges were linked to insufficient practical training during coursework, unstable internet access, limited school devices, and dependence on free templates. Despite these constraints, participants expressed strong motivation to improve their digital teaching competence. The study highlights the need for teacher education programs to reinforce experiential digital pedagogy through hands-on workshops and project-based media development to better prepare pre-service teachers for designing inclusive and effective technology-integrated learning environments.

References

Ambele, R. M., Kaijage, S. F., Dida, M. A., Trojer, L., & M. Kyando, N. (2022). A review of the Development Trend of Personalized learning Technologies and its Applications. International Journal of Advances in Scientific Research and Engineering, 08(11), 75–91. https://doi.org/10.31695/ijasre.2022.8.11.9

Anggraeni, S. W., Alpian, Y., Prihamdani, D., & Winarsih, E. (2021). Pengembangan Multimedia Pembelajaran Interaktif Berbasis Video untuk Meningkatkan Minat Belajar Siswa Sekolah Dasar. Jurnal Basicedu, 5(6), 5313–5327. https://doi.org/10.31004/basicedu.v5i6.1636

Artacho, E. G., Martínez, T. S., Ortega Martín, J. L., Marín Marín, J. A., & García, G. G. (2020). Teacher training in lifelong learning-the importance of digital competence in the encouragement of teaching innovation. Sustainability (Switzerland), 12(7). https://doi.org/10.3390/su12072852

Aulia, H., Hafeez, M., Usman Mashwani, H., Deen Careemdeen, J., & Mirzapour, M. (2024). The Role of Interactive Learning Media in Enhancing Student Engagement and Academic Achievement (Vol. 1). http://journal.ummat.ac.id/index.php/issrestec

Basilotta-Gómez-Pablos, V., Matarranz, M., Casado-Aranda, L. A., & Otto, A. (2022). Teachers’ digital competencies in higher education: a systematic literature review. In International Journal of Educational Technology in Higher Education (Vol. 19, Issue 1). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1186/s41239-021-00312-8

Bani, M., & Masruddin, M. (2021). Development of Android-based harmonic oscillation pocket book for senior high school students. JOTSE: Journal of Technology and Science Education, 11(1), 93-103.

Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology. https://doi.org/10.1191/1478088706qp063oa

CAST. (2024). Universal Design for Learning (UDL). CAST. https://udlguidelines.cast.org/

Çebi, A., & Reisoglu, I. (2020). Digital competence: A study from the perspective of pre-service teachers in Turkey. Journal of New Approaches in Educational Research, 9(2), 294–308. https://doi.org/10.7821/naer.2020.7.583

Creswell, J. W. (2014). Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (4th ed.). 2014. https://www.researchgate.net/publication/332246566_Book_Review_Creswell_J_W_2014_Research_Design_Qualitative_Quantitative_and_Mixed_Methods_Approaches_4th_ed_Thousand_Oaks_CA_Sage

Deterding, S., O’Hara, K., Sicart, M., Dixon, D., & Nacke, L. (2011). Gamification: Using game design elements in non-gaming contexts. Conference on Human Factors in Computing Systems - Proceedings, 2425–2428. https://doi.org/10.1145/1979742.1979575

Fernández-Batanero, J. M., Montenegro-Rueda, M., Fernández-Cerero, J., & García-Martínez, I. (2022). Digital competences for teacher professional development. Systematic review. European Journal of Teacher Education, 45(4), 513–531. https://doi.org/10.1080/02619768.2020.1827389

Furwana, D., Muin, F. R., Zainuddin, A. A., & Mulyani, A. G. (2024). Unlocking the Potential: Exploring the Impact of Online Assessment in English Language Teaching. IDEAS: Journal on English Language Teaching and Learning, Linguistics and Literature, 12(1), 653-662.

Fredricks, J. A., Blumenfeld, P. C., & Paris, A. H. (2004). School Engagement: Potential of the Concept, State of the Evidence. In Source: Review of Educational Research (Vol. 74, Issue 1). http://www.jstor.orgURL:http://www.jstor.org/stable/3516061

Hulu, Y. (2023). Problematika Guru Dalam Pengembangan Teknologi dan Media Pembelajaran. In | ANTHOR: Education and Learning Journal (Vol. 2).

Kemendikbudristek. (2024). Panduan Pembelajaran dan Asesmen: Kurikulum Merdeka.

Koehler, M. J., & Mishra, P. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017–1054.

Limbong, E., & Wadham, B. (2024). Exploring Pre-Service English Teachers’ Digital Competence in Creating Interactive Instructional Materials. Studies in English Language and Education, 11(2), 748–767. https://doi.org/10.24815/siele.v11i2.35103

Marienko, M., Nosenko, Y., Sukhikh, A., Tataurov, V., & Shyshkina, M. (2020). Personalization of learning through adaptive technologies in the context of sustainable development of teachers’ education. E3S Web of Conferences, 166. https://doi.org/10.1051/e3sconf/202016610015

McLeod, S. (2025). Constructivism as a Theory for Teaching and Learning.

Navas-Bonilla, C. del R., Guerra-Arango, J. A., Oviedo-Guado, D. A., & Murillo-Noriega, D. E. (2025). Inclusive education through technology: a systematic review of types, tools and characteristics. In Frontiers in Education (Vol. 10). Frontiers Media SA. https://doi.org/10.3389/feduc.2025.1527851

Oswal, N., Al-Kilani, M. H., Faisal, R., & Fteiha, M. (2025). A Systematic Review of Inclusive Education Strategies for Students of Determination in Higher Education Institutions: Current Challenges and Future Directions. In Education Sciences (Vol. 15, Issue 5). Multidisciplinary Digital Publishing Institute (MDPI). https://doi.org/10.3390/educsci15050518

Redecker, C., & Punie, Y. (2017). Digital Competence of Educators DigCompEdu.

Wang, A. I., & Tahir, R. (2020). The effect of using Kahoot! for learning – A literature review. Computers and Education, 149. https://doi.org/10.1016/j.compedu.2020.103818

Zhao, Y., Pinto Llorente, A. M., & Sánchez Gómez, M. C. (2021). Digital competence in higher education research: A systematic literature review. Computers and Education, 168(April). https://doi.org/10.1016/j.compedu.2021.104212

Downloads

Published

2025-11-30

Citation Check