Pengembangan Media Pembelajaran Permainan Monopoli Berbasis Budaya Betawi untuk Mendukung Literasi Budaya Anak Usia 5-6 Tahun

Authors

  • Kiki Puspita Universitas Panca Sakti Bekasi, Indonesia
  • Marlina S. Ndun Universitas Panca Sakti Bekasi, Indonesia
  • Muthi'ah Jihadillah Saepurohman Universitas Panca Sakti Bekasi, Indonesia
  • Rahmaniah Universitas Panca Sakti Bekasi, Indonesia
  • Irma Yuliantina Universitas Panca Sakti Bekasi, Indonesia
  • Sisca Cletus Lamatokan Universitas Panca Sakti Bekasi, Indonesia
  • Lilis Suryani Universitas Panca Sakti Bekasi, Indonesia
  • Chandra Apriansyah Universitas Panca Sakti Bekasi, Indonesia

DOI:

https://doi.org/10.24256/tunascendekia.v9i2.12664

Keywords:

anak usia dini, budaya Betawi, literasi budaya; , media pembelajaran, permainan monopoli

Abstract

Literasi budaya perlu dikembangkan sejak usia dini melalui pengalaman yang konkret, interaktif, dan dekat dengan konteks kehidupan anak. Penelitian ini bertujuan menganalisis kebutuhan pembelajaran, mengembangkan permainan Monopoli Budaya Betawi, serta mendeskripsikan kelayakan, kepraktisan, dan perubahan kemampuan literasi budaya anak usia 5-6 tahun setelah penggunaan media. Penelitian menggunakan Research and Development model 4D (Define, Design, Develop, Disseminate) di TK Negeri Besuki, Jakarta Pusat. Uji pengembangan melibatkan dua validator ahli, uji awal-akhir pada 10 anak Kelompok B, serta uji kepraktisan oleh 15 guru dan kepala sekolah. Data dikumpulkan melalui observasi, wawancara, validasi ahli, lembar penilaian 12 indikator literasi budaya, dan angket respons pengguna; analisis menggunakan persentase deskriptif dan N-Gain. Media memperoleh validasi ahli media 95%, ahli materi 100%, dan gabungan 97,5%. Rata-rata skor meningkat dari 20,8 (43,3%) menjadi 40,3 (84,0%), dengan N-Gain 0,72. Respons kepraktisan mencapai 90,0% (864/960). Temuan menunjukkan bahwa Monopoli Budaya Betawi layak dan praktis serta berkaitan dengan peningkatan deskriptif literasi budaya pada konteks uji coba terbatas. Generalisasi tetap memerlukan pengujian dengan sampel dan desain pembanding yang lebih kuat.

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Published

2026-10-02

How to Cite

Puspita, K., Ndun, M. S., Saepurohman, M. J., Rahmaniah, Yuliantina , I., Lamatokan, S. C., … Apriansyah , C. (2026). Pengembangan Media Pembelajaran Permainan Monopoli Berbasis Budaya Betawi untuk Mendukung Literasi Budaya Anak Usia 5-6 Tahun. Tunas Cendekia : Jurnal Program Studi Pendidikan Islam Anak Usia Dini, 9(2), 1382–1393. https://doi.org/10.24256/tunascendekia.v9i2.12664

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